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CG Modeling

PROFESSIONAL PROGRAM IN DIGITAL PRODUCTION

CG MODELING

A Full-time Diploma in Animation

KEY TAKEAWAYS FROM THIS COURSE

  • Foundational 3D education across multiple areas of study

  • Technical training with a focus on tools, concepts, and pipeline

  • Opportunities to create and collaborate on demo reel projects

  • Course training in digital medium

  • Production style training

  • Internship / placement assistance

This course begins with foundations of art and color theory. Along with traditional drawing, the student learns to draw and color objects, environments, and characters using a digital pen tablet. With a thorough understanding of storyboarding, the student moves on to 3D modeling using art and design principles. The student learns to model by creating household objects, progresses to create props and environments for animation and finishes with a high-quality character as well as hard surface models. By using a pressure sensitive digital tablet, the student is taught the basics of digital sculpting. The student starts with sculpting simple props, moves on to sculpting details for environment and finishes with creating his own stylized characters. The student shall also explore various production concepts for lighting the shots efficiently.

2 YEARS

FULL-TIME

PROGRAM

ELIGIBILITY CRITERIA

  • The student should be of minimum 16 years of age

  • Minimum Qualification: 10th grade and above

  • Must have basic computer knowledge

  • Must have lots of passion

2 YEAR CURRICULUM

NOTE: THIS IS A SAMPLE CURRICULUM AND IS SUBJECT TO CHANGE.

TERM I

  • History of animation

  • Overview of production pipeline

  • Fundamentals of art and design

  • Photoshop for digital production

  • Object drawing for animation

  • Perspective drawing for animation I

  • Color theory and light in art I

TERM II

  • Figure study for animation

  • Zoological drawing for animation

  • Color theory and light in art II

  • Perspective drawing for animation II

  • Camera shots and angles

  • Storyboarding

TERM III

  • Fundamentals of 3D

  • Prop modeling

  • Layout modeling

  • UV layout techniques

  • Materials and shading networks

  • Basics of CG lighting

  • Digital sculpting I

TERM IV

  • Hard surface modeling

  • Hard surface texturing

  • Semi-real character modeling

  • Semi-real character texturing

  • Digital sculpting II

  • Lighting and rendering

TERM V

  • Digital sculpting III

  • Painting texture maps

  • Texture map generation and optimizations

  • Lighting and Rendering II

  • Compositing in Photoshop

  • Showreel Planning

TERM VI

  • Resume building

  • Batch rendering and compositing

  • Video editing fundamentals

  • Final showreel development

  • Internship / Placement assistance

TAKE THE NEXT STEP TOWARDS A SUCCESSFUL CAREER

CONTACT

US

T: +91 80 430 260 24

M: +91 95136 31336

E: info@creativealchemist.in

VISIT

US

#57, 2nd Floor, 18th Main, 36th Cross, Jayanagar 4th 'T' Block, Bengaluru - 560 041

Monday - Friday 09:00 - 18:30

Saturday 09:00 - 17:00

 

TELL

US